Exam Preview
Exam Preview
Re-spawn: Optimizing Therapeutic Potential Through the Healing Power of Video Games
Please note: exam questions are subject to change.
1. Which is NOT a benefit of using the Nintendo Wii?
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2. Which of the following is a positive for using the Biometric E-Link System?
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3. Occupational Therapy was first founded during which war?
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4. Occupational therapists were first known as what?
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5. The use of video games are indicated in which of the following practice settings?
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6. What is NOT true of video games?
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7. What are some ways a therapist can enable and help a patient to engage in gaming despite a physical or cognitive deficit?
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8. Virtual reality was first introduced in what year?
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9. What is a good way to gather objective data for evidence based practice while playing video games?
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10. What is the recommended age population to prescribe video games in your treatment planning?
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