Exam Preview
Exam Preview
Re-engage: Accessible Solutions And Inclusive Considerations For Gamers With Disabilities
Please note: exam questions are subject to change.
1. According to this course, each gamer has their own unique set of...
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2. How many players of casual video games have an impairment related to physical, mental, or developmental disabilities?
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3. Accessibility focus areas include:
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4. All of the following are adaptations for motor disabilities EXCEPT:
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5. A veteran support organization highlighted in this talk is:
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6. The new controller rolled out by Xbox is the:
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7. One example of a foot controller is the:
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8. A controller adaptation for decreased cognition is:
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9. A vision adaptation is:
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10. Ensuring that no essential information is conveyed by sounds alone is part of which type of adaptation?
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